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Journal of a Patriot
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GM Lapses
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Topic: GM Lapses (Read 234 times)
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Johnny The Cook
Uber Geek
Posts: 373
Johnny's cream gravy makes everything taste better
GM Lapses
«
on:
August 08, 2007, 12:37:12 AM »
I'm sure our GM is getting to this next episode...right after I get my butt-load of XP, but I have noticed that it is the apocalyspe and I still don't have any cool mutations. Extra limbs would be very perfect...think how many kids I could beat. A heavy duty carapace would help to protect me from zombie harm. How about x-ray vision, then I could see if the MREs are still good before I open the package...wouldn't work for the twinkies, but you cannot have everything.
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Your ears'll get boxed, your eyes'll get shined
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hoa nguyen
Uber Geek
Posts: 364
Four-five with two clip, yeah, we true Viet.
Re: GM Lapses
«
Reply #1 on:
August 08, 2007, 07:01:36 AM »
I'd be willing to take that mutation that mysteriously doubles your XP. Or the one that lets you take an extra feat per level.
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