I think you only missed two sessions. Here is the recap I had written for the first:
We decided to play it smart. Three of our toughest folks (me, Clem and Uma) drove around scouting out the place. Clem shot a zombie and then we were chased by a huge hoard of them, barely getting away through the zig-zags that had been set up to trap smart, careful people like us. Getting away took many action points.
After we got back in the wake of announcing our presence to every living and unliving thing in town, JoeJack, Sister B and Uma went in to the Black Rider's lair to "negotiate". Turns out Blacky Rider was some sort of vampire with a buzzsaw codpiece who tried to initiate JoeJack into their club by stealing his soul. Sister B hit him with the Searing Light of her Crucifix and JoeJack whipped out the guns.
The rest of us are just hanging out on an overpass waiting until midnight (many hours from now) to ride in and see if there's any rescuing that needs to happen.
I'm a little fuzzier on the second. I showed up late.
We continued to wait as the vampire kidnapped Uma. JoeJack and Buck rescued her and even had to spend some Action Points. They are being pursued by the vampire in our general direction.
And any noise attracts hoards of haul-ass zombies.