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Author Topic: What happened last night?  (Read 527 times)
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Nazurahei
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Death may be the greatest of all human blessings.


« on: February 26, 2010, 01:53:31 PM »

Sorry to completely pass out. That's what getting three hours' sleep and working 13 hours the nex day does to you. And don't forget the wine.

So, what transpired?
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There are so many little dyings that it doesn't matter which of them is death.
Brand Nar Gath
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I do not boink Sheep. Often.


« Reply #1 on: February 26, 2010, 05:55:30 PM »

We fell in a pit (except you)... I was disappointed that we were so unprofessional as to all fall in a pit.  I thought you guys were good (at dungeoneering).
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Smiling Jack
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Will caretake wierd skulls for food


« Reply #2 on: February 26, 2010, 08:42:24 PM »


Please, do not get me started about pits.

 Whilst on our way to Northern Harbor, the dwarf and orc spotted something during their overnight campout watch.  Suddenly, they became unusually aggressive, and they raced down the hill to confront whatever it was that was around our party.  They then discovered a Drow nest (or cave or hive, you will have to ask the dwarf what they call underground infestations).  We then all entered the nest, taking damage from a trap-that-was-not-a-trap.  Afterwards, as usual, we all fell into a pit.  After that, the brave and selfless hin crossed the pit and entered a room full of stolen crap.  It was at this point that he was attacked by a wall of shelves, and the game came to a halt for the evening.

Normally I would be worried about being attacked by a wall, but chances are it is already flanked because the dwarf or half-orc are hiding behind it.  Back at you, wall!
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Nazurahei
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Posts: 374


Death may be the greatest of all human blessings.


« Reply #3 on: February 27, 2010, 05:32:53 PM »

If only I had pulled my konk-out when my character turned yellow. Would have been far better timing.

This grad school plus full-time work plus the drinking life is taxing.
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Gabriel Cash
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Plan "A" is definitely a loser


« Reply #4 on: March 01, 2010, 11:30:57 AM »

I plan on taking at least a round to see what the shelving does to the hin before deciding on the appropriate self saving course of action. Next trip out we should bring a thief to check for traps.
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Brand Nar Gath
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Posts: 3047


I do not boink Sheep. Often.


« Reply #5 on: March 01, 2010, 11:46:50 AM »

well the mimic is not technically a trap.... unlike the pit but like the mean door.  I plan on hiring out for some muscle.
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Nazurahei
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Death may be the greatest of all human blessings.


« Reply #6 on: March 01, 2010, 12:11:08 PM »

I plan on taking at least a round to see what the shelving does to the hin before deciding on the appropriate self saving course of action.

Sounds about right.
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There are so many little dyings that it doesn't matter which of them is death.
Smiling Jack
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Will caretake wierd skulls for food


« Reply #7 on: March 01, 2010, 02:51:59 PM »


Dwarves  (to the tune of "War" by Edwin Starr)

Dwarves, huh, yeah
What are they good for
Absolutely nothing
Uh-huh
Dwarves, huh, yeah
What are they good for
Absolutely nothing
Say it again, y'all

Dwarves, huh, good God
What are they good for
Absolutely nothing
Listen to me

Ohhh, for dwarves, I have spite
Because it means destruction
Of hin not scared to fight

Dwarves mean tears
To thousands of mothers eyes
When their mages go to fight
And lose their lives

I said, dwarves, huh
Good God, y'all
What are they good for
Absolutely nothing
Say it again

Dwarves, whoa, Lord
What are they good for
Absolutely nothing
Listen to me

Dwarves, they ain't nothing
But a ticket taker
Dwarves, enemy only to the ID faker
Ooooh, dwarves
They're an enemy to all pork rinds
The resulting stench blows from their behinds
Dwarves have caused unrest
Within the olfactory sensation
Ingestion, poor digestion
It's making me cry
Aaaaah, dwarves-huh
Good God y'all
What are they good for
Absolutely nothing
Say it, say it, say it
Dwarves, huh
What are they good for
Absolutely nothing
Listen to me

Dwarves, huh, yeah
What are they good for
Absolutely nothing
Uh-huh
Dwarves, huh, yeah
What are they good for
Absolutely nothing
Say it again y'all
Dwarves, huh, good God
What are they good for
Absolutely nothing
Listen to me

Dwarves, they ain't nothing but a ticket taker
Dwarves, they got one enemy
That's the ID faker
Ooooh, dwarves, has made
Many a parent a mourner
Because of their time hiding behind a corner
Hin are much too short and precious
To save hiding dwarves these days
Dwarves can't save lives
Only watch them slip away

Ooooh, dwarves, huh
Good God y'all
What are they good for
Absolutely nothing
Say it again

Dwarves, whoa, Lord
What are they good for
Absolutely nothing
Listen to me

Dwarves, it ain't nothing but a ticket taker
Dwarves, enemy only to the ID faker
Fear, dread and cowardice
Tell me, is there no place for them today
They say we must have fighters in the dungeon
But Lord knows there's got to be a safer way

Ooooooh, dwarves, huh
Good God y'all
What are they good for
You tell me
Say it, say it, say it, say it

Dwarves, huh
Good God y'all
What are they good for
Stand up and shout it
Nothing
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Plan B was always really Plan A
Nazurahei
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Posts: 374


Death may be the greatest of all human blessings.


« Reply #8 on: March 01, 2010, 04:03:53 PM »

Dwarves, they ain't nothing
But a ticket taker
Dwarves, enemy only to the ID faker

 Grin Grin Grin Grin Grin
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There are so many little dyings that it doesn't matter which of them is death.
Brand Nar Gath
Supreme Personality of Geekhead
******
Posts: 3047


I do not boink Sheep. Often.


« Reply #9 on: March 01, 2010, 05:27:29 PM »

Damn I hope the Hin never gets mad at me.  But honestly, when we all fall 40ft into a pit, ya gotta figure the dwarf takes more damage, and pray he doesn't land on you.
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Smiling Jack
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Posts: 400


Will caretake wierd skulls for food


« Reply #10 on: March 02, 2010, 05:32:51 PM »

Damn I hope the Hin never gets mad at me. 

It's inevitable.  Ask around.

By the way, what do you do for a living?  You should drop by the Blue Flame Tavern and tell us about yourself.
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Plan B was always really Plan A
Smiling Jack
Uber Geek
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Posts: 400


Will caretake wierd skulls for food


« Reply #11 on: March 02, 2010, 06:05:32 PM »


Life of Pits  (to the tune of "Life is Shit" by Applejack's favorite band, The Dead Milkmen)

I ran into some friends of mine
Said they had a dungeon full of traps for me to find
I said "I can find some of them some of the time,
But I can only find half them all of the time"
They said "Yes I do believe this is true,
There may be a chest you can get into
Possibly a door you might get through
But if we cross a pit we're screwed"

And on a pretty Sunday morning
A bunch of pretty alter boys of Torm
Linked their pretty hands and they sang:
Life of pits, life of pits
A world of pits, a world of pits
This is life as I know it
This is life as I know it

Fell in with a scribe, a mage, and Deacon Mourning
A half-orc, a dwarf and the goat that he was corning
Dwarf said "Hin there's something I must say,
After I'm done will we fall in a pit today"

And a vision came
And I knew it was Saint Gygax
And he sang:
Life of pits, life of pits
A world of pits, a world of pits
This is life as I know it
This is life as I know it

Into the caves we all went down
And sure enough, some pits we found
Dropped us twenty feet underground
And they're scattered all around
They put us down where we must climb
And we always trip them all the time

And we sing:
Life of pits, life of pits
A world of pits, a world of pits
This is life as I know it
This is life as I know it
This is life as I know it
This is life as I know it
This is life as I know
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Plan B was always really Plan A
Nazurahei
Uber Geek
****
Posts: 374


Death may be the greatest of all human blessings.


« Reply #12 on: March 03, 2010, 09:49:37 AM »

FALLING DOWN AGAIN (Sung to the tune of “Coming Down Again” by the Rolling Stones)

Falling down again, falling down again
Falling down again, falling down again

Dungeon pits, they're something one can hide
Hope the party can survive
But we got caught, oh, taken for a ride
DM gave us a surprise

Falling down again, falling down again
Where are all my friends? Falling down again
 
Falling down again, falling down again
On the ground again, falling down again

Slipped and fell in someone else's pit
Embarrassing ev'ry time
Hin threw his die and rolled like shit
Losing hit points on down the line

Falling down again, falling down again
All my time's been spent falling down again 
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There are so many little dyings that it doesn't matter which of them is death.
Smiling Jack
Uber Geek
****
Posts: 400


Will caretake wierd skulls for food


« Reply #13 on: March 03, 2010, 09:50:15 PM »


So, what's the plan of attack?  I was thinking maybe something like this:

The mimic leaps from its hiding place and attacks the lone brave hin.  The two fighters then hold their actions.  This gives the weaker and braver PCs time to rush in and attack.  The mimic can now attack the character of its choice.  Now the fighters can begin to ready their ranged weapons.  At this point, the party has suffered significant damage, and the fighters are ready to fire their crossbows into the rear wall of the other room.  They can now hold their actions.  The weaker and braver PCs can finally overcome the mimic that has injured them so.  At this point, we can now help the fighters across the pit and use up all of our healing spells and potions on the wounded.  Then, finally, we can press on towards the next encounter and hear the fighters cry "Attack?  But there's no healing spells left!"

Or does somebody else have an idea?
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Spark
Moderator
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Posts: 323



« Reply #14 on: March 04, 2010, 09:00:45 AM »


So, what's the plan of attack?  I was thinking maybe something like this:

The mimic leaps from its hiding place and attacks the lone brave hin.  The two fighters then hold their actions.  This gives the weaker and braver PCs time to rush in and attack.  The mimic can now attack the character of its choice.  Now the fighters can begin to ready their ranged weapons.  At this point, the party has suffered significant damage, and the fighters are ready to fire their crossbows into the rear wall of the other room.  They can now hold their actions.  The weaker and braver PCs can finally overcome the mimic that has injured them so.  At this point, we can now help the fighters across the pit and use up all of our healing spells and potions on the wounded.  Then, finally, we can press on towards the next encounter and hear the fighters cry "Attack?  But there's no healing spells left!"

Or does somebody else have an idea?
Grin Grin Grin Grin Grin LOL
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Get back!  This strange thing obviously needs to be poked with a stick!
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